![]() ![]() As nomads, they moved from place to place, living off the land and herding. This can make some camps appear with extra beggars, although these do remain lost, not attached to the camp, possibly slowly wandering a bit far from that area. Petra was built by Arabian nomads who became very rich as desert traders. Kingdom: New Lands & Two Crowns – Vagrant camps tolerate extra wanderers. 【 】 Recruit them before they get there or that workforce will be lost forever. Any third beggar arriving at a camp area disappears immediately. Kingdom: Classic – Vagrant camps do not support extra wanderers. The camps behave differently towards these arriving extra vagrants, depending on the game: Kingdom: New Lands - Release Trailer - YouTube 0:00 / 1:55 Kingdom: New Lands - Release Trailer GameSpot Trailers 1.01M subscribers Subscribe 162K views 6 years ago Kingdom: New Lands. ![]() If a recruited citizen gets attacked and loses their coin, they will gather again by the nearest camp. New vagrants appear in camps as long as there are fewer than two already there. Kingdom Two Crowns – If a vagrant camp is removed, a citizen house can be built in its place.Īfter a vagrant is recruited away, it takes about half a day for a new vagrant to appear (two real life minutes since last recruit). Regardless, the simple and effective workaround is to leave at least two trees on both sides of the camp when playing on that setting. 【 】 This behavior apparently started as of version 1.1.13 (Conquest Update), which introduced the citizen house.Īs this only happens in Shogun, some players have seen that as a bug, but developers haven't cofirmed if it is the case. One single tree on both sides is not enough to warrant the existence of the camp in this setting. This may happen if one of its sides is deforested, and left with only one tree. 【 】 Destroying a vagrant camp to expand the Kingdom is only recommended if better opportunities lie beyond.Ī vagrant camp in the Shogun setting may be destroyed even if it's surrounded by trees on both sides. If either tree is cut down, the area is zoned as plains and the camp will disappear. They can only exist in the forest, and if the camp has a buffer of a single tree on either side, it can remain in existence-even if walls are built beyond it. ![]()
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